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SWTOR’s “Daily” Dilemma
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08 May, 2013 | torwars.com
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I was in a flashpoint the other night, running with the hope of snagging some level 69 mods for my up and coming Powertech, and I commented that I would be only interested in that sort of gear. Another member mentioned that he wanted Willpower gear for his companion, I jokingly asked why he would [...]
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Game Update 2.1 And 2.2 Release Date Announcement
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08 May, 2013 | torwars.com
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In a recent gold post from Eric Musco we, the fine community of followers of Star Wars: The Old Republic, are given the proposed release date of not only game update 2.1, but 2.2 as well. Both fall in the six to eight week content cycle following the release of Rise of the Hutt Cartel [...]
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TORWars Podcast #150: Mark Hamill, EA And A Cory Butler Exclusive
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08 May, 2013 | torwars.com
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Welcome, friends and Sith overlords, to TORWars Podcast #150! In this week’s show, we get all down and dirty with BioWare’s one and only Cory Butler. He gives us the highly detailed skinny on two hot topics – name changes, and escrow transfers. Of course, that’s not all we have on this week’s show, as [...]
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Free-to-play model more than doubled the revenue of Star Wars: The Old Republic
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07 May, 2013 | massively.com
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Filed under: Sci-Fi, Business Models, MMO Industry, News Items, Free-to-Play, Star Wars: The Old Republic
Following the free-to-play announcement, many gamers were quick to mark Star Wars: The Old Republic as a broken shell of a game, with its business model conversion serving as the last gasp of a game in danger of imminent shutdown. The facts do not support that particular viewpoint. According to the most recent Electronic Arts earning call, the game has more than doubled its revenue since the conversion in November of last year.
EA president Frank Gibeau stated in the most recent earnings call that the game's subscriber numbers have remained stable, with more than 1.7 million new players joining the game via the free option. He also restated that the game is aiming to keep up a content delivery schedule around every six weeks. So if you were getting a bit nervous about the long-term viability of SWTOR, it looks like you can rest a bit more easily.
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Hyperspace Beacon: The SWTOR F2P experiment, group leveling
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07 May, 2013 | massively.com
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Filed under: Sci-Fi, Business Models, Economy, PvE, Opinion, Free-to-Play, Star Wars: The Old Republic, Hyperspace Beacon
With the last bit of Update 2.1: Customization revealed yesterday, I can talk about an item that will change the free-to-play side of Star Wars: The Old Republic. After the next update, F2P players can withdraw credits from escrow with Cartel Coins. Although I will not have a way to find out whether this will actually affect the prices on the Galactic Trade Market until it goes live, I think it's safe to say that prices will initially go up.
Let's talk about this and group leveling in this week's SWTOR free-to-play experiment.Continue reading Hyperspace Beacon: The SWTOR F2P experiment, group leveling
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System News
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05 Feb, 2013 | Reef
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The new portal wavefront.ru goes live. If you already have an account at the StrayBit portal there's no need for additional registration. All standard engine functions - news, forums, personal settings - are available without limitations. There are many plans for the portal's development so, hopefully it'll become an interesting and useful resource for all who are interested in extreme sports and active recreation.
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For millenniums the leaders of the Republic protected by Jedi have enjoyed unprecedented power
turning the Galaxy into their own gold-mine and the millions of once free systems into donors
of few Core Words.
They and those self-appointed "Guardians of Peace" would stop at nothing to
protect their power and wealth, spreading corruption and stagnation throughout the Galaxy like
contagious disease.
There's only one way to stop them - the
Galactic Senate
must be dissolved, its members prosecuted for the high treason, and every single last of the Jedi executed.
Only then the Galaxy shall be free again.
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