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TORWars Exclusive Q&A: Name Changes And Escrow Transfers In Update 2.1
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03 May, 2013 | torwars.com
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Game Update 2.1 is on the horizon for Star Wars: The Old Republic and with it comes some great features. In addition to the ability to change your appearance, play a Cathar and customize your gear, you can also change your name and (for those of you who are Preferred Status or Free-to-Play) transfer some [...]
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Game Update 2.1: Customization Preview
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02 May, 2013 | darthhater.com
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Earlier today via the official SWTOR website as well as Emails sent out to players, we were treated to a page that gives a few bits of information regarding the customization options coming out in Game Update 2.1. To read more about it, hit the jump.
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Around The Galaxy: Here We Go Again
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02 May, 2013 | torwars.com
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Remember that time I told you that Nar Shaddaa is my home away from home? Just a word of advice, you probably shouldn’t go on a 3 day bender in the Duros sector and bet someone that you can actually shave a wookiee. Next thing you know, you wake up on some backwater world with [...]
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Weapon Appearance Customization
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02 May, 2013 | torwars.com
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With all the talk of appearance customization the last few days, I thought I would throw a topic out to our TORWarriors and see what you all thought of an interesting idea that keeps popping up on the official forums from time to time: Weapon Appearance Customization. In short, some players are requesting the ability [...]
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Dyeing your armor the SWTOR way
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01 May, 2013 | massively.com
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Filed under: Sci-Fi, Patches, News Items, Free-to-Play, Star Wars: The Old Republic, Crafting
Let's make a quick list of items Update 2.1 for Star Wars: The Old Republic will bring us: a new species, an appearance designer kiosk, name changes, and armor dyes. It's understandable why this update is named Customization. Details about each about each of these systems are trickling out slowly, and the latest crop of information comes from MMO fansite Dulfy.net.
Dulfy spoke with BioWare about the armor dye system and scrounged up some very specific details about how it works. After the release of 2.1, players will be able to find a total of 48 different dye modules: 25 from the Cartel Market, 3 from the security key and collector's edition vendors, and 20 made through Artificing. There are three types of dyes modules: one with a primary color, one with a secondary color, and one with both a primary and secondary color. Unfortunately, not all armor with be able to be dyed. BioWare explained that the Knights of the Old Republic-inspired outfits will not have dye slots, so that those costumes can remain true to Star Wars lore. Sorry, no bright pink Bastila Shan outfit for you, sir.
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System News
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05 Feb, 2013 | Reef
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The new portal wavefront.ru goes live. If you already have an account at the StrayBit portal there's no need for additional registration. All standard engine functions - news, forums, personal settings - are available without limitations. There are many plans for the portal's development so, hopefully it'll become an interesting and useful resource for all who are interested in extreme sports and active recreation.
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For millenniums the leaders of the Republic protected by Jedi have enjoyed unprecedented power
turning the Galaxy into their own gold-mine and the millions of once free systems into donors
of few Core Words.
They and those self-appointed "Guardians of Peace" would stop at nothing to
protect their power and wealth, spreading corruption and stagnation throughout the Galaxy like
contagious disease.
There's only one way to stop them - the
Galactic Senate
must be dissolved, its members prosecuted for the high treason, and every single last of the Jedi executed.
Only then the Galaxy shall be free again.
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